Three years in the making
// Studio logFor three years I stepped back from releasing new Aza work to grow as a visual storyteller. I've been learning 3D art and animation: how characters move and show emotion, how environments tell stories, and how light and composition change the way a scene feels.
Now Aza Comics is back in production, and I can proudly call myself an author and a cinematic 3D artist. 3D art will play a larger role in the images for the books, and I'm building toward bringing Aza to television and film.
“Could I make this with AI? Yes. But the joy is in the process of creating it, and that took me a long time to understand.”